What did I do this week?This week, I continued working on my enemy shooting script. I also did some minor bug fixing for the player ammo. I also did some work with creating a timer. What challenges did I face and how did I overcome them?This week, I continued working on the glitches associated with the timer. I started out with object reference errors, however I fixed this by setting the unity object to a system object. This eliminated the errors however I still had to contend with the overload error. To fix this, I had to create a new variable and set it equal to the class. I then tied this variable to the shoot function. This ended up fixing the compiler errors. My Greatest AccomplishmentThis week, my greatest accomplishment would have to be fixing the compiler errors. With these compiler errors, I was unable to test my game so those had to be fixed in order for me to test the game. Because of this, now I can fix other errors. Next Week's PlansMonday - continue working on enemy fire
Tuesday - continue working on enemy fire Wednesday - work on animation
0 Comments
Leave a Reply. |
AuthorHello my name is Owen Howard. I am a junior currently enrolled at Durham School of the Arts and this blog will document my experiences in this class. Categories
All
Archives
May 2022
|