Skills LearnedIn unit 4 we were introduced to video editing. This unit presented the ability to compile videos and create a montage by using Premiere Pro, like doing fades, as in the routine activity. Also, it can be used to edit music. In unit 5a, we began 3D Modeling via 3DS Max. First, I learned how to use standard primitives and manipulate their individual polys, which gave me the skills necessary to create intricate objects with primitives. Later, we applied texture maps to our models to enhance our model using UV mapping, which took long to comprehend. My mastery of this came in making the flower and rocks, which would still be a challenge today. In unit 5b, we learned to animate 3D models using interpolations. The most important skills here were the keyframes and the timing of individual objects. I mastered this in the spaceship project, where I put all my skills in Unit 5 to good use. Processes learnedIn unit 4 we continued the same post production as we had done in 2D animation. However in unit 5, we had to do rendering, which was more difficult. We had to get the right angle by rotating our model so the image that we wanted in the 2D rendering were there. In part a, it was simple, as evident by the rendering of the tank, where I preserved my tank's image in a 2D rendering! Later, in part b, we had to render animations. I had to get the right angle, but I also had to render it as an animation, which took up to five minutes to generate the necessary frames. And then we converted them into mp4s and put them on youtube. I proved my mastery of these on the unit project where I rendered my animation quite sucessfully. To sum it up...
0 Comments
|
AuthorHello my name is Owen Howard. I am a junior currently enrolled at Durham School of the Arts and this blog will document my experiences in this class. Categories
All
Archives
May 2022
|