What did I do this week?This week, I continued to work on the projectile system. While working on making the projectiles launch, I ran into a couple of issues that I will elaborate on later. I also worked on refining the patrol script and how it interacts with the Door script. I continued to work with my fellow programmers with the projectile script as well. What problems did I run into this week?This week, I ran into many problems. First of all, I found that the player jumped around and did all many weird things such as exit the scene when projectiles were fired. I also found myself unable to see the projectiles that were being fired when the O and P keys were pressed and that they were not interacting with the enemy at all. In addition, the projectiles were being fired with gravity. I was not able to fix the first and last errors but when I moved the background back a bit, I was able to see the projectiles. I fixed them going in a curve by freezing their Y position. My Greatest AccomplishmentThis week I would say that my greatest accomplishment would be visualizing the projectiles. I say this because in order to make the projectiles function as intended, you first need to be able to see them. Next Week's plansMonday - make projectiles interact with enemy
Tuesday - allow for enemy to fire projectiles Wednesday - work on health system for enemy Thursday - work on health system for enemy Friday - Create an attack script for the enemy
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AuthorHello my name is Owen Howard. I am a junior currently enrolled at Durham School of the Arts and this blog will document my experiences in this class. Categories
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May 2022
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