What did I do this week?This week, I continued to create scripts for our group's game. I finished refining our Wall script and moved back into my old test scene. I set the walls to be triggers in order to make these scripts work. I also began to create a working health system for the enemy character by using a slider. This relates to my team role because as Programmer I am in charge of making sure the game is functional and works as intended. What problems did I run into and how did I fix them?This week, I had similar problems to last week with the AI patrol not functioning properly. In order to fix this, I watched a new tutorial and checked everything against it to try to detect my error. I discovered that I was supposed to use a 2D box collider instead of a 3D box collider, which ended up fixing my error. Afterwards, I moved onto fixing the respawn aspect of my script. I re-watched a tutorial that I had watched before and I realized that I had the code in the wrong place. I then moved the code back and it worked. My Greatest AccomplishmentI was very proud of fixing these two errors, as they had been plaguing me for weeks. I even made a sigh of relief when I finally got the patrol script working. By fixing these errors, I am able to give these scripts to Jacob so that he can use them while white boxing out the game. Plans for next weekMonday - work on the error Tuesday - continue to work on the error Wednesday - work on combat Thursday - work on combat Friday - work on combat Work from this week
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AuthorHello my name is Owen Howard. I am a junior currently enrolled at Durham School of the Arts and this blog will document my experiences in this class. Categories
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May 2022
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